Power-Ups

Power-Ups are items that will give you an advantage in the fight. Power-ups are equipped in power-up slot. None of power-ups will stack, but you can pick them up like regular items to prevent other players from obtaining them.

Pick-Up
These items aren't automatically applied and must be used manually.

Slow Motion
Mainly refereed to as "Slow-Mo". These power-ups are focused to slow down time to assist the player in hitting their target precisely or getting to a location safer by slowing up an enemy. Depending on the circumstances there are 5 seconds and 10 seconds timers, use them for effect, not for style.

hey have a common-uncommon spawn rate, but can still be picked up rather conveniently.

Instant
When you obtain these items, they're instantly used. This consists of the Laser Sight and the Health Kit.

Laser Sight
This power-up enables a targeting sight on the player's Primary and Secondary weapons, allowing the user to aim better over a distance. It has a tendency to pop up on occasion, being uncommon-rare, and currently lasts permanently. The Flamethrower is currently the only ranged weapon that is not affected by Laser Sight. Perhaps this is because this is a short-ranged weapon that does not need precise aiming.

Health Kit
When picked up it will heal 25 or 50 HP, depending on the sprite of the power-ups. The white bottle with a red plus on it will heal 25 HP, and the almost circular orange one will heal 50 HP. Players have 100 HP so the small one gives back 25% and the large one gives back 50%. Note that any left-over HP will not do anything, as 100 HP is currently the maximum HP you can have.